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ZeroTerminal
Gelöschter Benutzer

Jump and Run Game

von ZeroTerminal am 09.05.2012 19:05

Ich habe ein kleines Jump and Run Game programmiert. Ihr müsst aber leider euren virenscanner auschalten, weil die Datei Tastendrücke für die Steuerung abfängt. Ich arbeite aber bereits an einer anderen Lösung und werden schnell ein Update rausbringen.

Download: http://www.fileuploadx.de/7210 

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fav0urite
Gelöschter Benutzer

Re: BestTaskkillerEver

von fav0urite am 06.05.2012 14:56

Wegen diesem Tool musste ich meinen PC zwangsneustarten.
Das Programm öffnete 34534 Fenster und ließ keinen Taskmanager zu. 

Edit by Admin:
Diverse schimpfwörter entfernt 

Antworten Zuletzt bearbeitet am 06.05.2012 15:21.

CranKSoftware
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Beiträge: 23

[Updated] CodingBooks 1.2.4

von CranKSoftware am 05.05.2012 16:06

Lese CodingBooks, Schreibe CodingBooks, Teile CodingBooks..

Erstelle eigene Programmiertutorials und hilf uns,
die CodingBooks-Datenbank zu füllen!

Direct Download: http://dreamcoderdl.dr.funpic.de/MarcoTools/CodingBooks.exe


Release Notes:

Version 1.2.4

  • Bug beim Uploaden von C: gefixt
  • Programm startet mit Adminrechten für Problemlosen Upload

Version 1.2.3
  • Bug beim Uploaden ohne Internetverbindung gefixt
  • Bug bei mehrmaligem Uploaden gefixt

Version 1.2
  • Design-Bugs gefixt

Version 1.1
  • Erstmals richtiges Design (;
  • Einige kleine Bugfixes

Option Explicit On
Option Infer On

Antworten Zuletzt bearbeitet am 06.05.2012 15:51.

ZeroTerminal
Gelöschter Benutzer

BestTaskkillerEver

von ZeroTerminal am 04.05.2012 21:26

Der beste Taskkiler den es gibt!!!
Sofort downloaden und testen!!!

-- DOWNLOADLINK ENTFERNT (Virus) --


Edited by Admin:
Downloadlink entfernt
Datei vom FTP-Server geöscht 

Antworten Zuletzt bearbeitet am 06.05.2012 15:22.

CranKSoftware
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Beiträge: 23

Stoppuhr Tutorial

von CranKSoftware am 04.05.2012 20:58

@echo off
echo Zum Stoppen bitte programm beenden (;
echo.
echo Stoppuhr läuft...
>StoppUhr.log.txt echo Start der StoppUhr um %time% Uhr
goto Write
:Write
echo %time% >> StoppUhr.log.txt
@ping localhost -n 2 >nul
goto Write


Erklärung:
@echo off schaltet die Directory-bzw. PROMPT-Ausgabe aus.
echo Gibt einen Text aus
>StoppUhr.log.txt erstellt die Datei "StoppUhr.log.txt"
goto Write springt zu :Write
echo %time% >> StoppUhr.log.txt hängt die aktuelle Zeit an die Datei an

Fertig (; 

Option Explicit On
Option Infer On

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CranKSoftware
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Umgebungsvariablen setzen

von CranKSoftware am 04.05.2012 20:33

Die Variable golem schreiben, die auf den Minecraft-Ordner verweist (;

setx GOLEM=%appdata%.minecraft

Die Variable ist in der nächsten CMD Session verfügbar.


Es kann dann zum Beispiel so auf den Minecraft Ordner zugegriffen werden
Windows+R (Öffnet das Ausführen-Fenster)
%golem% 

Oder so (in der CMD):
start %golem%


Natürlich kann die Variable jeden Namen und jeden Wert annehmen.
Aber bitte nicht versuchen, Umgebungsvariablen zu überschreiben.. xD

Bei dem folgenden Beispiel wird die Variable AppData überschrieben,
was fatale folgen haben kann (;
setx APPDATA=fatalfail

Dann versucht natürlich jedes Programm,
auf den Ordner "fatalfail" im aktuellen Verzeichnis zuzugreifen und nicht auf die Anwendungsdaten.
 

Option Explicit On
Option Infer On

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CranKSoftware
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[Tutorial] Fenster aufklappen

von CranKSoftware am 04.05.2012 20:00

'Das folgende kommt GANZ an den Anfang:
Option Explicit On
Imports System.Threading.Thread

Public Class Form1
Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load
Me.Width = 0
Me.Height = 0
' Das Fenster wird 200 Pixel breit und 400 Pixel hoch
For i As Integer = 0 To 200
Me.Width += 1
Sleep(10)
Next
For i As Integer = 0 To 400
Me.Height += 1
Sleep(10)
Next
End Sub
End Class
'Fertig (;

Option Explicit On
Option Infer On

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CranKSoftware
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[Quellcode] BinärUhr

von CranKSoftware am 04.05.2012 19:20

Dies ist nur der Quellcode für den Timer, um die Lichter blinken zu lassen o.0

Private Sub Light_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Light.Tick
Dim Hour As Integer = DateTime.Now.Hour
Dim Minute As Integer = DateTime.Now.Minute
Dim Sekunde As Integer = DateTime.Now.Second
Normal()
Select Case Hour
Case 0 : H8.BackColor = Color.Lime : H16.BackColor = Color.Lime
Case 1 : H1.BackColor = Color.Lime
Case 2 : H2.BackColor = Color.Lime
Case 3 : H1.BackColor = Color.Lime : H2.BackColor = Color.Lime
Case 4 : H4.BackColor = Color.Lime
Case 5 : H1.BackColor = Color.Lime : H4.BackColor = Color.Lime
Case 6 : H2.BackColor = Color.Lime : H4.BackColor = Color.Lime
Case 7 : H1.BackColor = Color.Lime : H2.BackColor = Color.Lime : H4.BackColor = Color.Lime
Case 8 : H8.BackColor = Color.Lime
Case 9 : H1.BackColor = Color.Lime : H8.BackColor = Color.Lime
Case 10 : H2.BackColor = Color.Lime : H8.BackColor = Color.Lime
Case 11 : H1.BackColor = Color.Lime : H2.BackColor = Color.Lime : H8.BackColor = Color.Lime
Case 12 : H4.BackColor = Color.Lime : H8.BackColor = Color.Lime
Case 13 : H1.BackColor = Color.Lime : H4.BackColor = Color.Lime : H8.BackColor = Color.Lime
Case 14 : H2.BackColor = Color.Lime : H4.BackColor = Color.Lime : H8.BackColor = Color.Lime
Case 15 : H1.BackColor = Color.Lime : H2.BackColor = Color.Lime : H4.BackColor = Color.Lime : H8.BackColor = Color.Lime
Case 16 : H16.BackColor = Color.Lime
Case 17 : H1.BackColor = Color.Lime : H16.BackColor = Color.Lime
Case 18 : H2.BackColor = Color.Lime : H16.BackColor = Color.Lime
Case 19 : H1.BackColor = Color.Lime : H2.BackColor = Color.Lime : H16.BackColor = Color.Lime
Case 20 : H4.BackColor = Color.Lime : H16.BackColor = Color.Lime
Case 21 : H1.BackColor = Color.Lime : H4.BackColor = Color.Lime : H16.BackColor = Color.Lime
Case 22 : H2.BackColor = Color.Lime : H4.BackColor = Color.Lime : H16.BackColor = Color.Lime
Case 23 : H1.BackColor = Color.Lime : H2.BackColor = Color.Lime : H4.BackColor = Color.Lime : H16.BackColor = Color.Lime
Case 24 : H8.BackColor = Color.Lime : H16.BackColor = Color.Lime
End Select
Select Case Minute
Case 1 : M1.BackColor = Color.Blue
Case 2 : M2.BackColor = Color.Blue
Case 3 : M1.BackColor = Color.Blue : M2.BackColor = Color.Blue
Case 4 : M4.BackColor = Color.Blue
Case 5 : M1.BackColor = Color.Blue : M4.BackColor = Color.Blue
Case 6 : M2.BackColor = Color.Blue : M4.BackColor = Color.Blue
Case 7 : M1.BackColor = Color.Blue : M2.BackColor = Color.Blue : M4.BackColor = Color.Blue
Case 8 : M8.BackColor = Color.Blue
Case 9 : M1.BackColor = Color.Blue : M8.BackColor = Color.Blue
Case 10 : M2.BackColor = Color.Blue : M8.BackColor = Color.Blue
Case 11 : M1.BackColor = Color.Blue : M2.BackColor = Color.Blue : M8.BackColor = Color.Blue
Case 12 : M4.BackColor = Color.Blue : M8.BackColor = Color.Blue
Case 13 : M1.BackColor = Color.Blue : M4.BackColor = Color.Blue : M8.BackColor = Color.Blue
Case 14 : M2.BackColor = Color.Blue : M4.BackColor = Color.Blue : M8.BackColor = Color.Blue
Case 15 : M1.BackColor = Color.Blue : M2.BackColor = Color.Blue : M4.BackColor = Color.Blue : M8.BackColor = Color.Blue
Case 16 : M16.BackColor = Color.Blue
Case 17 : M1.BackColor = Color.Blue : M16.BackColor = Color.Blue
Case 18 : M2.BackColor = Color.Blue : M16.BackColor = Color.Blue
Case 19 : M1.BackColor = Color.Blue : M2.BackColor = Color.Blue : M16.BackColor = Color.Blue
Case 20 : M4.BackColor = Color.Blue : M16.BackColor = Color.Blue
Case 21 : M1.BackColor = Color.Blue : M4.BackColor = Color.Blue : M16.BackColor = Color.Blue
Case 22 : M2.BackColor = Color.Blue : M4.BackColor = Color.Blue : M16.BackColor = Color.Blue
Case 23 : M1.BackColor = Color.Blue : M2.BackColor = Color.Blue : M4.BackColor = Color.Blue : M16.BackColor = Color.Blue
Case 24 : M8.BackColor = Color.Blue : M16.BackColor = Color.Blue
Case 25 : M1.BackColor = Color.Blue : M8.BackColor = Color.Blue : M16.BackColor = Color.Blue
Case 26 : M2.BackColor = Color.Blue : M8.BackColor = Color.Blue : M16.BackColor = Color.Blue
Case 27 : M1.BackColor = Color.Blue : M2.BackColor = Color.Blue : M8.BackColor = Color.Blue : M16.BackColor = Color.Blue
Case 28 : M4.BackColor = Color.Blue : M8.BackColor = Color.Blue : M16.BackColor = Color.Blue
Case 29 : M1.BackColor = Color.Blue : M4.BackColor = Color.Blue : M8.BackColor = Color.Blue : M16.BackColor = Color.Blue
Case 30 : M2.BackColor = Color.Blue : M4.BackColor = Color.Blue : M8.BackColor = Color.Blue : M16.BackColor = Color.Blue
Case 31 : M1.BackColor = Color.Blue : M2.BackColor = Color.Blue : M4.BackColor = Color.Blue : M8.BackColor = Color.Blue : M16.BackColor = Color.Blue
Case 32 : M32.BackColor = Color.Blue
Case 33 : M1.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 34 : M2.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 35 : M1.BackColor = Color.Blue : M2.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 36 : M4.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 37 : M1.BackColor = Color.Blue : M4.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 38 : M2.BackColor = Color.Blue : M4.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 39 : M1.BackColor = Color.Blue : M2.BackColor = Color.Blue : M4.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 40 : M8.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 41 : M1.BackColor = Color.Blue : M8.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 42 : M2.BackColor = Color.Blue : M8.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 43 : M1.BackColor = Color.Blue : M2.BackColor = Color.Blue : M8.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 44 : M4.BackColor = Color.Blue : M8.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 45 : M1.BackColor = Color.Blue : M4.BackColor = Color.Blue : M8.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 46 : M2.BackColor = Color.Blue : M4.BackColor = Color.Blue : M8.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 47 : M1.BackColor = Color.Blue : M2.BackColor = Color.Blue : M4.BackColor = Color.Blue : M8.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 48 : M16.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 49 : M1.BackColor = Color.Blue : M16.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 50 : M2.BackColor = Color.Blue : M16.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 51 : M1.BackColor = Color.Blue : M2.BackColor = Color.Blue : M16.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 52 : M4.BackColor = Color.Blue : M16.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 53 : M1.BackColor = Color.Blue : M4.BackColor = Color.Blue : M16.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 54 : M2.BackColor = Color.Blue : M4.BackColor = Color.Blue : M16.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 55 : M1.BackColor = Color.Blue : M2.BackColor = Color.Blue : M4.BackColor = Color.Blue : M16.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 56 : M8.BackColor = Color.Blue : M16.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 57 : M1.BackColor = Color.Blue : M8.BackColor = Color.Blue : M16.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 58 : M2.BackColor = Color.Blue : M8.BackColor = Color.Blue : M16.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 59 : M1.BackColor = Color.Blue : M2.BackColor = Color.Blue : M8.BackColor = Color.Blue : M16.BackColor = Color.Blue : M32.BackColor = Color.Blue
Case 60 : M4.BackColor = Color.Blue : M8.BackColor = Color.Blue : M16.BackColor = Color.Blue : M32.BackColor = Color.Blue
End Select
Select Case Sekunde
Case 1 : S1.BackColor = Color.Cyan
Case 2 : S2.BackColor = Color.Cyan
Case 3 : S1.BackColor = Color.Cyan : S2.BackColor = Color.Cyan
Case 4 : S4.BackColor = Color.Cyan
Case 5 : S1.BackColor = Color.Cyan : S4.BackColor = Color.Cyan
Case 6 : S2.BackColor = Color.Cyan : S4.BackColor = Color.Cyan
Case 7 : S1.BackColor = Color.Cyan : S2.BackColor = Color.Cyan : S4.BackColor = Color.Cyan
Case 8 : S8.BackColor = Color.Cyan
Case 9 : S1.BackColor = Color.Cyan : S8.BackColor = Color.Cyan
Case 10 : S2.BackColor = Color.Cyan : S8.BackColor = Color.Cyan
Case 11 : S1.BackColor = Color.Cyan : S2.BackColor = Color.Cyan : S8.BackColor = Color.Cyan
Case 12 : S4.BackColor = Color.Cyan : S8.BackColor = Color.Cyan
Case 13 : S1.BackColor = Color.Cyan : S4.BackColor = Color.Cyan : S8.BackColor = Color.Cyan
Case 14 : S2.BackColor = Color.Cyan : S4.BackColor = Color.Cyan : S8.BackColor = Color.Cyan
Case 15 : S1.BackColor = Color.Cyan : S2.BackColor = Color.Cyan : S4.BackColor = Color.Cyan : S8.BackColor = Color.Cyan
Case 16 : S16.BackColor = Color.Cyan
Case 17 : S1.BackColor = Color.Cyan : S16.BackColor = Color.Cyan
Case 18 : S2.BackColor = Color.Cyan : S16.BackColor = Color.Cyan
Case 19 : S1.BackColor = Color.Cyan : S2.BackColor = Color.Cyan : S16.BackColor = Color.Cyan
Case 20 : S4.BackColor = Color.Cyan : S16.BackColor = Color.Cyan
Case 21 : S1.BackColor = Color.Cyan : S4.BackColor = Color.Cyan : S16.BackColor = Color.Cyan
Case 22 : S2.BackColor = Color.Cyan : S4.BackColor = Color.Cyan : S16.BackColor = Color.Cyan
Case 23 : S1.BackColor = Color.Cyan : S2.BackColor = Color.Cyan : S4.BackColor = Color.Cyan : S16.BackColor = Color.Cyan
Case 24 : S8.BackColor = Color.Cyan : S16.BackColor = Color.Cyan
Case 25 : S1.BackColor = Color.Cyan : S8.BackColor = Color.Cyan : S16.BackColor = Color.Cyan
Case 26 : S2.BackColor = Color.Cyan : S8.BackColor = Color.Cyan : S16.BackColor = Color.Cyan
Case 27 : S1.BackColor = Color.Cyan : S2.BackColor = Color.Cyan : S8.BackColor = Color.Cyan : S16.BackColor = Color.Cyan
Case 28 : S4.BackColor = Color.Cyan : S8.BackColor = Color.Cyan : S16.BackColor = Color.Cyan
Case 29 : S1.BackColor = Color.Cyan : S4.BackColor = Color.Cyan : S8.BackColor = Color.Cyan : S16.BackColor = Color.Cyan
Case 30 : S2.BackColor = Color.Cyan : S4.BackColor = Color.Cyan : S8.BackColor = Color.Cyan : S16.BackColor = Color.Cyan
Case 31 : S1.BackColor = Color.Cyan : S2.BackColor = Color.Cyan : S4.BackColor = Color.Cyan : S8.BackColor = Color.Cyan : S16.BackColor = Color.Cyan
Case 32 : S32.BackColor = Color.Cyan
Case 33 : S1.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 34 : S2.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 35 : S1.BackColor = Color.Cyan : S2.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 36 : S4.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 37 : S1.BackColor = Color.Cyan : S4.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 38 : S2.BackColor = Color.Cyan : S4.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 39 : S1.BackColor = Color.Cyan : S2.BackColor = Color.Cyan : S4.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 40 : S8.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 41 : S1.BackColor = Color.Cyan : S8.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 42 : S2.BackColor = Color.Cyan : S8.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 43 : S1.BackColor = Color.Cyan : S2.BackColor = Color.Cyan : S8.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 44 : S4.BackColor = Color.Cyan : S8.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 45 : S1.BackColor = Color.Cyan : S4.BackColor = Color.Cyan : S8.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 46 : S2.BackColor = Color.Cyan : S4.BackColor = Color.Cyan : S8.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 47 : S1.BackColor = Color.Cyan : S2.BackColor = Color.Cyan : S4.BackColor = Color.Cyan : S8.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 48 : S16.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 49 : S1.BackColor = Color.Cyan : S16.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 50 : S2.BackColor = Color.Cyan : S16.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 51 : S1.BackColor = Color.Cyan : S2.BackColor = Color.Cyan : S16.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 52 : S4.BackColor = Color.Cyan : S16.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 53 : S1.BackColor = Color.Cyan : S4.BackColor = Color.Cyan : S16.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 54 : S2.BackColor = Color.Cyan : S4.BackColor = Color.Cyan : S16.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 55 : S1.BackColor = Color.Cyan : S2.BackColor = Color.Cyan : S4.BackColor = Color.Cyan : S16.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 56 : S8.BackColor = Color.Cyan : S16.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 57 : S1.BackColor = Color.Cyan : S8.BackColor = Color.Cyan : S16.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 58 : S2.BackColor = Color.Cyan : S8.BackColor = Color.Cyan : S16.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 59 : S1.BackColor = Color.Cyan : S2.BackColor = Color.Cyan : S8.BackColor = Color.Cyan : S16.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
Case 60 : S4.BackColor = Color.Cyan : S8.BackColor = Color.Cyan : S16.BackColor = Color.Cyan : S32.BackColor = Color.Cyan
End Select
End Sub


xDDDDDDDDDDDD 

Option Explicit On
Option Infer On

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CranKSoftware
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Beiträge: 23

[Desktop-App] BinärUhr

von CranKSoftware am 04.05.2012 19:12

Eine kleine Binäruhr für den Desktop (;

  • 24h Zeitanzeige
  • Stunden, Minuten und Sekunden
  • BlackOut-Mode (Desktop Ausblenden und nur die BinärUhr bestaunen ^^ )
  • Schnellzugriff auf DreamCoder und MarcoTools.tk
  • Transparenz anpassbar
  • Rahmenlos
  • Einfach Verschiebbar (Maus gedrückt halten und ziehen)

Direct Download: http://dreamcoderdl.dr.funpic.de/CranKSoftware/App_BinärUhr.exe

Ich hoffe, es gefällt euch (; 

Option Explicit On
Option Infer On

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CranKSoftware
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Beiträge: 23

Batch Grundlagen

von CranKSoftware am 03.05.2012 18:35

PROMPT unterdrücken:

@echo off

PROMPT zulassen:
@echo on

Variablen deklarieren:
set test=Hello World

Variable per Userinput "füllen":
set test=
set /p test=

Text ausgeben:
echo Dies ist ein Beispieltext

Leere Zeile ausgeben:
echo.


Variable ausgeben:
set test=Hello World
echo %test%

Variable + Text ausgeben:
set test=Batch
echo Ich programmiere %test% und finde es cool (; 

Umgebungsvariablen:
%username% ist der Benutzername
%windir% ist der Pfad zum Windows-Verzeichnis  (Zum Beispiel C:Windows)
%time% ist die aktuelle Zeit
%random% ist eine Zufallszahl
%userprofile% ist der Pfad zum Benutzer (Zum Beispiel C:UsersCrankSoftware)
%date% ist das aktuelle Datum
%userdomain% ist der Computername (Zum Beispiel PC-von-CrankSoftware)
%logonserver% kp^^ (Zum Beispiel \PC-VON-CRANKSOFTWARE)
%localappdata% Lokalen Anwendungsdateien (z.B. C:UsersCrankSoftwareAppDataLocal)
%homepath% (Zum Beispiel UsersCrankSoftware)
%homedrive% ist das Heimlaufwerk? xD (Zum Beispiel C:)
%appdata% ist der Pfad zu den Anwendungsdateien (z.B. C:UsersCranKSoftwareAppDataRoaming)

Eine bestimmte Zeit warten
@ping localhost -n ZEIT(in Sekunden) >nul
echo 5 Sekunden warten
@ping localhost -n 5 >nul 


Soo.. das war´s mit meiner "kleinen Batch-Übersicht" (;

Option Explicit On
Option Infer On

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